The VR/AR industry often perpetuates gender stereotypes through the content it creates, whether in gaming, simulations, or educational applications. This not only impacts the perception of women in the virtual space but also influences the appeal of the VR/AR industry to female creators and users, potentially limiting its growth and relevance.

The VR/AR industry often perpetuates gender stereotypes through the content it creates, whether in gaming, simulations, or educational applications. This not only impacts the perception of women in the virtual space but also influences the appeal of the VR/AR industry to female creators and users, potentially limiting its growth and relevance.

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