Edutainment, a blend of education and entertainment, incorporates gaming elements into learning, which can be particularly engaging for a young audience. By designing STEM-related games with strong female characters and narratives, technology can challenge stereotypes and motivate girls to become more interested in these fields.

Edutainment, a blend of education and entertainment, incorporates gaming elements into learning, which can be particularly engaging for a young audience. By designing STEM-related games with strong female characters and narratives, technology can challenge stereotypes and motivate girls to become more interested in these fields.

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