Gamification, or the use of game design elements in non-game contexts, has transformed the way girls engage with STEM learning. Educational platforms incorporate gamification to make learning more interactive and enjoyable, covering topics from coding to physics. This approach not only enhances engagement and retention but also promotes a positive attitude towards learning and problem-solving in STEM.

Gamification, or the use of game design elements in non-game contexts, has transformed the way girls engage with STEM learning. Educational platforms incorporate gamification to make learning more interactive and enjoyable, covering topics from coding to physics. This approach not only enhances engagement and retention but also promotes a positive attitude towards learning and problem-solving in STEM.

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