There is a notable lack of female representation in the VR/AR industry, both in workforce participation and in leadership positions. This scarcity can lead to a sense of isolation among women in the field, making it harder for them to find mentors and role models. This lack of visibility perpetuates the cycle of underrepresentation, as fewer women see the industry as a viable space for their careers.
- Log in or register to contribute
Contribute to three or more articles across any domain to qualify for the Contributor badge. Please check back tomorrow for updates on your progress.